AI Insights · Timothy · July 2021
Top 5 Snake Games on Android in Israel Q2 2021
In Q2 2021, the top 5 snake games on Android in Israel revealed varied performance trends in weekly downloads, revenue, and active users. Data provided by Sensor Tower.
In Q2 2021, the top 5 snake games on the Android platform in Israel showcased diverse trends in weekly downloads, revenue, and active users. Below is a detailed analysis of each app's performance, based on data from Sensor Tower.
Snake.io - Fun Snake .io Games from Kooapps Games saw weekly revenue fluctuate, peaking at $27 in early April and stabilizing around $21 by the end of June. Weekly downloads experienced a decline from 9.0K at the end of March to approximately 5.8K by the end of June. Active users saw a downward trend, starting at 38.8K in late March and ending at 36.4K in late June, with some fluctuations throughout the quarter.
Worms Zone .io - Hungry Snake, published by CASUAL AZUR GAMES, experienced a notable increase in weekly revenue, peaking at $76 in early June. Downloads decreased from 6.0K at the end of March to roughly 2.3K by the end of June. Active users followed a similar trend, dropping from 33.4K in late March to 20.9K by the end of June.
Snake Arena: Snake Game 3D, another title from CASUAL AZUR GAMES, showed relatively stable revenue, with minor peaks at $8 in early April and mid-May. Downloads started at 1.9K at the end of March and saw a slight decline to 1.4K by the end of June. Active users saw a slight decrease from 5.1K in late March to about 3.4K by the end of June.
slither.io by Lowtech Studios had a modest revenue peak of $15 in early May. Downloads fluctuated, beginning at 2.3K in late March and ending at 1.6K by the end of June. The app's active users showed a decline from 21.9K in late March to 15.6K by the end of June.
Snake Battle: Color Mode from chenqiu had minimal revenue peaks, with $9 in late March and $2 in early May. Downloads decreased significantly from 2.7K at the end of March to just over 500 by the end of June. Active users also saw a downward trend, starting at 4.6K in late March and dropping to 1.3K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.